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Roll Player

 65.00

Mighty heroes don’t just appear out of thin air — you must create them! Race, class, alignment, skills, traits, and equipment are all elements of the perfect hero, who is ready to take on all opposition in the quest for glory and riches.

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BUILD YOUR OWN HERO

Mighty heroes don’t just appear out of thin air — you must create them! Race, class, alignment, skills, traits, and equipment are all elements of the perfect hero, who is ready to take on all opposition in the quest for glory and riches.

In Roll Player, you will compete to create the greatest fantasy adventurer who has ever lived, preparing your character to embark on an epic quest. Roll and draft dice to build up your character’s attributes. Purchase weapons and armor to outfit your hero. Train to gain skills and discover your hero’s traits to prepare them for their journey. Earn Reputation Stars by constructing the perfect character.

The player with the greatest Reputation wins the game and will surely triumph over whatever nefarious plot lies ahead!

OVERVIEW OF GAMEPLAY

In Roll Player, a game round is divided into 4 phases. The Roll Phase, the Dice Phase, the Market Phase and the Cleanup Phase.

ROLL PHASE – The Start Player draws dice out of a bag, rolls them, and places them in numerical order on Initiative cards in the center of the table.

DICE PHASE – Players take turns selecting an Initiative card, placing their die on their Character Sheet and taking Attribute Actions associated with the Attribute the die was placed in.

MARKET PHASE – Players purchase cards from the market that represent Traits, Skills, Weapons, and Armor.

CLEAN UP PHASE – Return remaining dice to the bag. Return Initiative cards to the center of the table. Refresh 1 Skill card. Pass the Dice Bag to the player on the left.

The game ends at the completion of the round in which all players have filled all Attribute Rows on their Character Sheets.
Players then calculate their Final Scores to determine the winner!

Components

• 1 X Rulebook
• 6 X Character Sheets
• 73 X Dice
10 X Green
10 X Blue
10 X Red
10 X Purple
10 X Black
10 X White
13 X Gold
• 1 Dice Bag
• 101 Cards
4 X Player Aid / Reputation Track Cards
6 X Class Cards
16 X Backstory Cards
17 X Alignment Cards
53 X Market Cards
5 X Initiative Cards
• 55 Gold Tokens
• 12 Tracking Tokens (2 in each Class Color
• 6 Charisma Tokens

Roll Player – Thunderworks Games – WarMonger Games Malta – Adventure – Dice Rolling – Fantasy – Board Game

 

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Game Rules

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Download Rules PDF Document

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Tutorial

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